Hierarchy Rearranger Tool
Hello everyone! Here’s an update on the Hierarchy Rearranger tool that I’ve been working on over the past year. It’s a Python tool for Autodesk Maya designed to help organize object hierarchies. With this tool, you can set a "reference group" and a "target group," and it will align the target group’s hierarchy to match the reference group’s structure. Any objects in the target group that don’t match the reference hierarchy are highlighted in red, making it easy to identify inconsistencies. This helps keep your scene organized and ensures that all objects follow the same structure—ideal for maintaining the consistency that the rigging team needs.
It’s still a work in progress, and I plan to keep enhancing it over time!